Add that to my yearly failure quota. |
Did I really run away from it not being marketable enough from webtoons? When I looked at it within the smartphone. With no developmental editors here, doing it all freelance pro bono. Yet, a discovered the mistake that was too late. The text was too small, and the word bubbles required zooming in.
I'm not sure if I want to go back and course correct, I'd rather to stick to what I know best, rather than a new format in hopes that I'd in some vain chance to be discovered.
What to do now though is to reevaluate what this project is worth from both an amateur and professional's perspective to go at it again, possibly a smaller project rather than a several act play.
I've still got reusable assets that I can rework into a normal comic format, now I do want to have a format that's easier to self-publish and more made for adults on their desktops. Rather than full compatibility with smartphone users.
The amateur delusions of grandeur got to me, I knew it was going to go in it for the long haul with no external reassurance.
Make mistakes, learn from them.