Didn't do it for the views?
How did Good become a monopoly/monopsony, then?
How does that explain the direct advertising industry complex?
Look at the insincerity of it all.
Hypersexuality is the most profitable, ab-tested proven thing to work. Or so they say
All clout chasing. I mean, there is clout chasing and status roles in regard to everything, like it's not going to go away with it attaching to tropes and our own organisational structures with governance. Only then we do act.
(Oh dear, looks like my villain is writing poetry, however an agree with the lower line.
by @odendo.bsky.social
"All unwritten rules of social media regarding reaching out socially are fake and dumb, and are only upheld because maybe one or two people without boundaries rubbed the originator the wrong way. EVERYONE is fishing for attention and let no one tell you otherwise"
Well, considering everybody is prospecting for a sinecure. It's going to have to be case by case.
I decided out of peer-pressure and user interface design, or the much advertised view counts twitch has to stream Date everything on the 17th, on release date.
Liked the game, the voice acting and the project from the commercial studio. Personifications instead of anthropomorphisations, though.
For symbolic storytelling, it's alright, like the representation and what it does with a facetious storytelling manner. Yet I'm not a video game reviewer, or one that does prosumer reviews for that matter.
The thing I prospected for (Views) Did not come, oh well. It can be a dangerous mindset, no denying views mean money, and everybody prospects for clout and attention on advertisers. That's by design.
I blame myself. I can afford not to play in that seo game. I got really depressed and decided to stop looking at the metric.
Not that I was hanging all my source of validation, since the portrait of my grandad inspired portrait of Theo resting on his deathbed was looking at me. I had to reassess priorities, and see that this SEO (did not count anyway or create any measurable difference) Was not worth the opportunity, such a business will only ontologically change me.
Did not feel any empowerment from the game, suspension of disbelief, that maybe a 36 age thing more than anything. I feel my age. Can't blame streamers for prospecting for views and clout, it's just how you do it.
I must finish you. You look like you're going to go.
Can't blame streamers for prospecting for views, clout and influence it's just how you do it.
(See, I even have my twitch stats up on my obs, what a self-report)
I will delete it because I could not be bothered to eliminate my second screen, this felt like the most hackneyed thing I did for twitch, other than that yoga design gig.
Liked the game, the voice acting and the project from the commercial studio. Personifications instead of anthropomorphisations, though.
For symbolic storytelling, it's alright, like the representation and what it does with a facetious storytelling manner. Yet I'm not a video game reviewer, or one that does prosumer reviews for that matter.
The thing I prospected for (Views) Did not come, oh well. It can be a dangerous mindset, no denying views mean money, and everybody prospects for clout and attention on advertisers. That's by design.
I blame myself. I can afford not to play in that seo game. I got really depressed and decided to stop looking at the metric.
Did not feel any empowerment from the game, suspension of disbelief, that maybe a 36 age thing more than anything. I feel my age. Can't blame streamers for prospecting for views and clout, it's just how you do it.
I must finish you. You look like you're going to go.
Can't blame streamers for prospecting for views, clout and influence it's just how you do it.